Wind Seer Class Djinni Combination
The Wind Seer class is a weak DPS class that also comes with many different Debuffs and Support abilities. Any Jupiter Adept can be a Wind Seer, you just need to have no Djinni equipped onto them or all Jupiter Djinni for them to have the Wind Seer class.
Wind Seer: 1 Jupiter
Magician: 2 - 3 Jupiter
Mage: 4 - 5 Jupiter
Magister: 6 - 7 Jupiter
Sorcerer: 8 - 9 Jupiter
I'm going to be completely honest with you here - Wind Seers totally blow. They're probably one of the worst default classes there is and I really only recommend you use Wind Seer if you need the Whirlwind Psyenergy to clear some leaves. If you actually have to use this class while in combat, I have them Buff my team instead of fighting. Their damage is so so poor.
Here is a list of abilities that are available to the Wind Seer class.
(Level 1) Whirlwind: Hits 3 targets with 20 power.
(Level 4) Ray: Hits 3 targets with 35 power.
(Level 5) Impact: Boosts an allies attack by 25%. This stacks up to 50%.
You will need to be the Magician class or higher.
(Level 6) Ward: Raises the resistances of a single adept by 40. Stacks to a total of 80.
You will need to be the Mage class or higher.
(Level 8) Plasma: Hits 3 targets with 45 power.
(Level 12) Sleep: Has a chance of putting 3 targets asleep.
(Level 14) Storm Ray: Hits 3 targets with 65 power.
(Level 17) Bind: Prevents a single target from using their Psyenergy.
(Level 18) Tornado: Hits 5 targets with 80 power.
(Level 21) High Impact: Boosts all allies attack by 12.5%. You can stack this up to 50%.
You will need to be the Magician class or higher.
(Level 22) Resist: Raises the resistances of your entire party by 20. Stacks to a total of 80.
You will need to be the Mage class or higher.
(Level 26) Shine Plasma: Hits 5 targets with 100 power.
(Level 36) Destruct Ray: Hits 3 targets with 150 power.
(Level 44) Tempest: Hits 5 targets with 160 power.
(Level 50) Spark Plasma: Hits 7 targets with 180 power.