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Metro 2033 Redux: Walkthrough - Chapter 5

This page includes walkthroughs for every mission in Chapter 5 of Metro 2033 Redux. My guide will provide you with videos for each mission along with a written guide to explain where every Diary and Moral Point you can find is. In order to get the Enlightened Ending you'll need to beat the game with 50+ Moral Points; this means being stealthy on most missions and avoiding killing humans.

My videos don't take the stealthy route through each mission since that would take much longer and the path we all use will be different while stealth. They will show you where all the Safe Keys and Safes are found and how to complete the mission. My written walkthrough on the other hand, will include everything. I provide you with multiple strategies on some missions (like the Library) and additional videos to show you where certain easter eggs are (like on the Front Line mission).

If you'd like to skip ahead to a certain chapter, follow the link below. My final note to you involves the ingame Compass. If you ever get lost take out your Compass and follow the arrow; this will help you get through the mission.

Metro 2033 Redux Walkthrough Chapter Links

Chapter 1 Walkthrough

Chapter 2 Walkthrough

Chapter 3 Walkthrough

Chapter 4 Walkthrough

Chapter 5 Walkthrough

Chapter 6 Walkthrough

Chapter 7 Walkthrough

 

Polis Mission Walkthrough

Youtube Video Walkthrough: Polis Mission Walkthrough
Rumble Video Walkthrough: Polis Mission Walkthrough

Follow Ulman at the start of the mission and when he stops to speak with the captain search the bookshelf nearby for a Diary. If you're interested in a bunch of Achievements do some shopping in this town, you can earn the Wheeler-Dealer Achievement and the Metro Trader Achievement by making purchases at the ammo or weapon upgrade shops.

Tip: You can make purchases then reload last check point to reset your money if you want the Achievements but don't want to lose all your money.

Keep walking through town and you will find Miller, listen to the conversation and follow him as he walks. You will eventually be escorted away from Miller and stuck following another guard. When you find the Bar make sure you purchase two drinks if you want the Toast! Achievement. If you've made purchases in previous towns at the Bars you'll unlock the Achievement now.

Return to the guard escorting you and follow him to the council chamber. There will be a scene, after that you'll be in a small room with Miller. As he is talking pick up the Diary ontop of the can nearby. Once that's done, simply wait for him to finish talking and the level will end.

 

Alley Mission Walkthrough

Youtube Video Walkthrough: Alley Mission Walkthrough
Rumble Video Walkthrough: Alley Mission Walkthrough

At the start of this mission you'll want to put on your Gas Mask and grab the Diary that's outside near the corpse. Look around outside and you will see a giant crevice; jump into this and follow it to the end. A Demon will land and roar then fly away near a corpse down here. Climb up in this area, loot the corpse and fall down into the hole to reach a sewer-like area.

Follow this path to the end of another crevice, there will be a corpse down here with some more loot and a Safe Key. Unlike all the other Safe Keys in this game, the fabric tied to this one is orange - remember that when looking for it. After picking up the key you'll need to exit the crevice and make your way to the Library nearby.

If you need help finding the Library entrance use your Compass, it will lead you straight to the front doors. This next part is basically an arena fight, the whole area in front of the Library is sectioned off making a courtyard of sorts. You'll find the Safe that this key opens next to the over turned van in the middle of this courtyard area.

You will be ambushed by many Watcher enemies in this courtyard, once you survive your comrades will show up and you will bust into the Library with them. When you enter the Library check the room on the right on the first floor for a Diary, you'll also find a Safe in here.

Go up the stairs and you will find many tentacle like things on the ceiling that will smack you if you walk by them. You have two options, you can shoot them to make them retract for a bit or you can sprint by them. After you sprint by the first set of tentacles you'll find a safe area with some corpses. Loot them and make sure you grab the Safe Key too. Return to the first floor and open the Safe if you desire the loot.

Head back upstairs and this time run by the second set of tentacles, this will lead you to a small room with a single tentacle inside. Before you jump into this room shoot the tentacle to make it retract. Once you're inside this room you'll need to look through the broken door and shoot the wood beam that is preventing the main door in the Library from being opened.

Wait a bit and your comrades will open the door for you and let you into their room. There will be a scene in here and some dialogue, when it's finished you'll need to bust open a door and crawl through another hole in the wall. If you're having trouble finding the door to bust open watch my video or use your Compass.

Alley Chandelier To Shoot

After crawling through this second hole you'll find yourself in a medium sized room with a very high ceiling. Look up at the ceiling and shoot the chandelier to burst open the doors below. From here the rest of the level is straight forward, follow Miller and watch the scene. When it's over continue through the door on the far side of the room and go down the stairs to end the level.

 

Depository Mission Walkthrough

Youtube Video Walkthrough: Depository Mission Walkthrough
Rumble Video Walkthrough: Depository Mission Walkthrough

This mission and the next are the two most annoying levels in the entire game. When I first played this game, this is where I quit because I find the mechanics on these levels awful. For this mission you need to avoid combat and stare down the Librarians who agro you.

Each time a Librarian agros you it will walk towards you, look at you a bit, roar and do a bluff charge then (typically) de-agro you. Sometimes the Librarian doesn't de-agro and chooses to attack you. When this happens you either gotta sprint through the level to safety or you must kill it.

My advice is don't kill any Librarians during this mission, for this mission it's pretty easy to avoid them all. At the start you will need to run through a few Library rooms and break down the doors to get through. In one of these rooms you'll find a Diary, it's near a Librarian's corpse. Go up some stairs and then crawl through a hole on the second floor. Once you crawl through this hole you're safe from anything that was chasing you.

Open the gate and go through the bathroom area, you'll be grabbed by a Librarian during a scene but you'll survive. If you're confused and getting lost take out your Compass and hold it the entire time, also I strongly encourage you to watch my Library Walkthrough (How to get D6 Documents); it's a 13min video that covers this level and the next. You'll see the exact path we must follow to get through here.

What you're looking for on the second floor is an elevator shaft, when you get close enough to it there will be a scene. After the scene dodge the final Librarian for this mission and open the door on the other side of the room to complete the level.

 

Archives Mission Walkthrough

Youtube Video Walkthrough: Archives Mission Walkthrough
Rumble Video Walkthrough: Archives Mission Walkthrough

For this mission you're going to be dealing with Black Librarians and they're more aggressive. At the start of this mission you will be able to use the same logic as before, stare them down and they will leave you alone... However towards the end of this mission that won't work. You'll have to either run from or kill the final Librarian(s).

Continue through the large room you start in to find a stairwell that goes down. As you go down the stairs they will collapse on you so don't diddle dally. This next room can be a bit confusing, you'll need to go up the stairs and through air ducts. Fall down into the next sewer area and this is where things will start to go sideways for you.

The route we need to go takes us by a few sleeping Black Librarians. If you have your Flashlight on or if you make too much noise they will wake up. When writing this walkthrough I did this level about a dozen times, every single time when I woke up a Black Librarian I was unable to avoid it. Once it de-agro'd it immediately turned around and sprinted at me to attack.

So this gives you two real options, you can fight your way through or run through. My advice is to run especially if you're on harder difficulties. I started my video at 10:27 for this link, this is the moment where I pass the first sleeping Librarian. Watch the path I run and you can follow me to easily avoid the Librarians.

Note: If you decide to fight that's ok too. Use Grenades on the remaining Librarians to take them out pretty quickly. You can actually throw Grenades at them while they are sleeping to easily take them out!

You'll need to go up a flight of stairs, across some planks of wood and then down another set of stairs. When you reach the bottom of the second set of stairs you'll get a check point, you will also find the final Librarian. Much like the previous one, it will be sleeping. Deal with it however you'd like then continue up the final set of stairs back into the above ground portion of the Library. There is a door you need to open in this room that will begin a scene which ends the mission. Once you open this door you're safe and the mission is over.

 

Church Mission Walkthrough

Youtube Video Walkthrough: Church Mission Walkthrough
Rumble Video Walkthrough: Church Mission Walkthrough

When you arrive at the Church grab the Diary from ontop of the red barrel. Near this Diary you'll also find a weapon vendor who sells a few new weapons that you haven't been able to get previously. If you're interested in getting all the Achievements in this game you should buy some here so that you can get kills with them. You can also pick up ammo from the cache at this vendor.

Go upstairs and stand near Khan until he finishes talking, this will earn you a Moral Point. Near Khan ontop of a stack of books is another Diary. Visit Miller who is across from Khan and listen to him until he is done talking. Tell him you are ready to go and then follow him and everyone else through the tunnels to a rail car, this will complete the mission and this Chapter.

 

Continue to Walkthrough Chapter 6

Return to Walkthrough Chapter 4